||Fluxx—The card game with ever-changing rules!
It starts out simple, with just the Basic rule card: draw one card
play one card during each player’s turn. But New Rule cards quickly
make things chaotic. Even the object of the game will often
change as you play, as players swap out one Goal card for another,
can you get the Rocket to the Moon before someone changes the goal
to Death by Chocolate?
||Treehouse—Winner of the prestigious Origins
Award for Best Board Game or Expansion for 2006. A fast, fun
pyramid game. Each player rolls the custom die to determine if they
will TIP, SWAP, DIG, AIM, or HOP their Tree of three pyramids while
they try to make them match the configuration of the shared goal
called The House. Roll a WILD and you can change your own Tree or
The House .
||Chrononauts—The card game of time travel. The
time travel mechanism is so unique it’s patented! Each player
becomes a time traveler, with a unique identity and a secret
mission. Players travel backwards and forwards through history,
visiting the great moments of the past, peeking into the future,
collecting artifacts, coming to grips with the paradoxes of time
travel, and of course, changing pivotal events and altering the
course of history itself.
||Aquarius—Can you bluff your way to the 7th
connection? Dazzlingly colorful, fun to play, and easy to learn,
Aquarious plays kind of like dominos, with each player trying to be
the first to connect seven panels of a particular element (Earth,
Air, Fire, Water, or Ether.) Each player has a different goal, but
Action cards allows players to trade or scramble the goals, as well
as changing the cards on the table, thus keeping the game exciting
right up until the very end.
||Are You a Werewolf?—A game of paranoia,
deception and mob rule. Fabulous at parties! A mind game for 8-15
players, in which a vengeful group of villagers must figure out who
among them is secretly a werewolf (before it’s too late.) Each
“night” the werewolves eat a villager, and each “day” the surviving
villagers attempt to rid the town of werewolves by lynching one of