ANOTHER GAME CONVENTION

Hudson, OH   May 2-5, 2013

Time left before we have fun: NOW!!!

REGISTRATION AND EVENTS   

 

AnCon InDeCom

Independent Design Competition

What is AnCon InDeCom?

  • InDeCom is a competition for game designers with playable prototypes.
  • InDeCom will have a designated play area at AnCon on Saturday Noon-8PM.  Events will be marshaled in the order of designer arrivals.
  • InDeCom is a free-to-play event.  Your game will also be listed on the Dapper Dash, meaning general gamers will be seeking you out to play your game.
  • InDeCom is a great opportunity to get your game played by designers and the general public, get some free publicity, as well as a chance to win some great prizes.

How does AnCon InDeCom work?

  • Use the contact form below to submit your game into the competition. InDeCom is only accepting unpublished and self-published games.
  • Sign up for the InDeCom events to run your game.  You may also schedule your own events to demo your game for free, just remember to mention your game is an InDeCom entry in the event description.
  • When anyone plays your game, sign off on their Dapper Dash punch-card.  The players will rank your game against other entries.  At the end of the convention, these cards will be collected and tallied, and an AnCon InDeCom 2013 champion will be crowned. 

What are the prizes?

For entering you will earn the following:

  • Mention in the AnCon 2012 Program Book on the full page spread dedicated to AnCon InDeCom.
  • Mention on the AnCon website for being entered in AnCon InDeCom.
  • Mention in the AnCon 2012 yearbook for being entered in AnCon InDeCom.

The winner will receive the following:

  • A full write-up in the AnCon 2013 yearbook, as well as listing that your game won on the AnCon website for one year.
  • Your game will be featured at AnCon 2014 as ‘AnCon 2014’s Featured Indie Game’
  • A free badge to AnCon 2014.
  • Additional prizes may be announced at a later date, or during the convention.

Use the contact form to submit your game. Other questions can be sent to ben@mstbgaming.com


 



 

 







Announcing ‘AnCon 2013’s Featured Indie Game’:

Transylvania the Card Game

Somewhere in the distance you hear the lone cry of a forlorn owl. As you approach the small town, your heart pounds with the rush of anticipation. You can feel the power ripple through your body as you flex for the final sprint. You can see the flickering lamplight casting shadows at odd angles against the cobblestone. The frigid night air whips by as you burst upon the sleeping village, but you take no heed. Your lust for violence blocks out any other thoughts. This is your domain, this is your night, you will not be denied, not at any cost. Transylvania will know you, your name will be passed on in hushed whispers, and your deeds will be told in lore for generations to come.

In Transylvania: The Card Game, you vie for rule of the land of folklore and legend. You may choose to play as a devout and righteous Priest with the aid of the Saints and the power of the Almighty. You may choose to play as a bloodthirsty and treacherous Vampire, bringing all to subjugation through your cunning and wit. Or you may choose to play as the savage and ruthless Werewolf, leaving a path of destruction and chaos in your wake. Each race has its own advantages and its own weaknesses. Discover for yourself which race you belong to.

Play is simple, be the first player to add territories to your domain to build an empire worth ten influence or more. Each turn, you will draw a card, play a card, and then perform conquest in hopes to add more territory to your domain. Turns are played in rounds, called ages, which provide each player with significant bonuses. Beware, however: once all five ages have been played, your reign is over and you are eliminated from the game. And to make things interesting, each player has access to devastating attacks available on the black market.

Transylvania is a game of timing, knowing when to attack and when to build your own domain. This can be harder than you think as the order of turns is constantly changing. You will soon find that even though the game is easy to learn, Transylvania offers a depth of play that provides a fulfilling gaming experience for both the casual player and the hardcore gamer.

For more information about this game or to contact me directly please visit us at www.maklargames.com.
We are currently working on finalizing the game, and once complete, we hope to be able to bring this game to kickstarter. If you'd like to be on the mailing list for our kickstarter campaign, please contact me at administrator@maklargames.com.

Special thanks to Scott, Rob, Jeremy, Jim, John, Anne and Adam for their help getting the game to its current form. Thanks to Sandra for the phenomenal artwork, and especially for my wife Jacque for her encouragement.
 

Sponsored by The Game Crafter


The Game Crafter (TGC) is the world’s first web-to-print game publishing company and offers a print on demand game publishing service. TGC empowers game designers around the world by allowing them to make a board game, card game, and custom playing cards through a website. Using the latest web technology, TGC developed a website platform that simplifies the design, manufacturing, and retail processes related to tabletop games.

This event is hosted by The Board Gamers of Greater Akron Design and Prototype Committee (BOGADAP), see www.bogadap.com for information about the organization