AnCon InDeCom
Independent Design Competition
What is AnCon InDeCom?
- InDeCom is a competition for game designers with playable
prototypes.
- InDeCom will have a designated play area at AnCon on Saturday Noon-8PM. Events will be marshaled in the order of
designer arrivals.
- InDeCom is a free-to-play event. Your game will also be listed on
the Dapper Dash, meaning general gamers will be seeking you out to play
your game.
- InDeCom is a great opportunity to get your game played by designers
and the general public, get some free publicity, as well as a chance to
win some great prizes.
How does AnCon InDeCom work?
- Use the contact form below to submit your game into the competition.
InDeCom is only accepting unpublished and self-published games.
- Sign up for the InDeCom events to run your game. You may also
schedule your own events to demo your game for free, just remember to
mention your game is an InDeCom entry in the event description.
- When anyone plays your game, sign off on their Dapper Dash
punch-card. The players will rank your game against other entries.
At the end of the convention, these cards will be collected and tallied,
and an AnCon InDeCom 2013 champion will be crowned.
What are the prizes?
For entering you will earn the following:
- Mention in the AnCon 2012 Program Book on the full page spread
dedicated to AnCon InDeCom.
- Mention on the AnCon website for being entered in AnCon InDeCom.
- Mention in the AnCon 2012 yearbook for being entered in AnCon
InDeCom.
The winner will receive the following:
- A full write-up in the AnCon 2013 yearbook, as well as listing that
your game won on the AnCon website for one year.
- Your game will be featured at AnCon 2014 as ‘AnCon 2014’s Featured
Indie Game’
- A free badge to AnCon 2014.
- Additional prizes may be announced at a later date, or during the
convention.
Use the contact form to submit your game. Other questions can be sent to
ben@mstbgaming.com
Announcing ‘AnCon 2013’s Featured Indie Game’:
Transylvania the Card Game
Somewhere in the distance you hear the lone cry of a forlorn owl. As you
approach the small town, your heart pounds with the rush of anticipation.
You can feel the power ripple through your body as you flex for the final
sprint. You can see the flickering lamplight casting shadows at odd angles
against the cobblestone. The frigid night air whips by as you burst upon the
sleeping village, but you take no heed. Your lust for violence blocks out
any other thoughts. This is your domain, this is your night, you will not be
denied, not at any cost. Transylvania will know you, your name will be
passed on in hushed whispers, and your deeds will be told in lore for
generations to come.
In Transylvania: The Card Game, you vie for rule of the land of folklore and
legend. You may choose to play as a devout and righteous Priest with the aid
of the Saints and the power of the Almighty. You may choose to play as a
bloodthirsty and treacherous Vampire, bringing all to subjugation through
your cunning and wit. Or you may choose to play as the savage and ruthless
Werewolf, leaving a path of destruction and chaos in your wake. Each race
has its own advantages and its own weaknesses. Discover for yourself which
race you belong to.
Play is simple, be the first player to add territories to your domain to
build an empire worth ten influence or more. Each turn, you will draw a
card, play a card, and then perform conquest in hopes to add more territory
to your domain. Turns are played in rounds, called ages, which provide each
player with significant bonuses. Beware, however: once all five ages have
been played, your reign is over and you are eliminated from the game. And to
make things interesting, each player has access to devastating attacks
available on the black market.
Transylvania is a game of timing, knowing when to attack and when to build
your own domain. This can be harder than you think as the order of turns is
constantly changing. You will soon find that even though the game is easy to
learn, Transylvania offers a depth of play that provides a fulfilling gaming
experience for both the casual player and the hardcore gamer.
For more information about this game or to contact me directly please visit
us at www.maklargames.com.
We are currently working on finalizing the game, and once complete, we hope
to be able to bring this game to kickstarter. If you'd like to be on the
mailing list for our kickstarter campaign, please contact me at
administrator@maklargames.com.
Special thanks to Scott, Rob, Jeremy, Jim, John, Anne and Adam for their
help getting the game to its current form. Thanks to Sandra for the
phenomenal artwork, and especially for my wife Jacque for her encouragement.
Sponsored by The Game Crafter

The
Game Crafter (TGC) is the world’s first web-to-print game publishing company
and offers a print on demand game publishing service. TGC empowers game
designers around the world by allowing them to make a board game, card game,
and custom playing cards through a website. Using the latest web technology,
TGC developed a website platform that simplifies the design, manufacturing,
and retail processes related to tabletop games.
This event is hosted by The Board Gamers of Greater Akron Design and
Prototype Committee (BOGADAP), see www.bogadap.com for information about the
organization